Tears to Tiara Ii Heir of the Overlord Reviews

An SRPG you can enjoy with your pants on.

The original Tears to Tiara was classified as an "adult tactical role-playing game". The "adult" in the genre championship wasn't just for show, as the game had explicit sexual content and was created only with adults in listen.

And so, allow me dash the hopes of those horny teenagers reading now past saying that the sequel has no such sexual content and is a standard SRPG in almost regards.

While it certainly can and volition be classified as an "SRPG", the championship's potent emphasis on dialogue and character growth gives it a certain charm I'm sure many will savor.

MSRP: $39.99
Platforms: PS3
Multiplayer: N/A
Demo Availability: Due north/A
Voice Acting Selection: JPN Simply
Played: 35+ hours.

The story of Tears to Tiara 2 isn't specially inspired or original, but it's told with such great care and detail I couldn't help only applaud their efforts.

The characters also went beyond the stereotypical archetypes, and proved themselves to be more similar individuals rather than clichés given digital class.

For example, one of the central characters, Goddess Astarte, was pompous and overly confident on the outside to inspire courage and favor from her followers, but in truth she was insecure virtually her lack of ability to help those in need.

The principal protagonist Hamil oft played the office of the fool, pretending to be an incompetent buffoon while being torn on whether or not it's right for him to endeavor and claim revenge on all those that have wronged him, knowing all the sacrifices he'd have to make.

Thanks to the likeable cast of multi-dimensional characters, the story held up quite well, and had me interested to see what would happen next.

That'due south a expert matter likewise, because the amount of dialogue and exposition in this championship could but accurately be described as "excessive".

I think information technology took me about five hours of game fourth dimension to become to the point in the story where I could actually manage my party and buy items. Thirty five plus hours in, I believe I'm perhaps a little past the halfway mark in the main story.

At that place are perks to beingness beloved past the Goddess.

It'south a lengthy title to say the least, and even I felt that the pacing and ratio of conversations to game play could've been tweaked as to non make me occasionally forget that this is an SRPG and non a Visual Novel.

Luckily, the combat is used to great outcome to alleviate the fatigue brought on by hours and hours of reading.

Those who are familiar with the gainsay mechanics from the classic "Terminal Fantasy Tactics" will know what to look here.

The tile based move, elemental weakness, and the clear cutting percentage hit rate/damage indicator piece of work simply besides here as it did over a decade ago.

Tears to Tiara two as well innovates and adds some new mechanics of its ain similar the positioning system, where enemies cannot go past a certain surface area of influence directly adjacent to allies, which makes the use of ranged units feel much more tactical.

There's also the ability to rewind entire turns during the battle, which allows for a lot more experimentation and alleviates much of the frustration associated with SRPGs, where one wrong motion can spell those 8 letters no one likes to see, "GAME OVER."

The combat holds some surprises that innovate on the tried and true formula.

The rewind mechanic is balanced around the idea that RNG based effects will always trigger the aforementioned if information technology's left to play out identically, but it's still an invaluable tool for trying to achieve some of those hard bonus objectives.

While the combat is solid, the visual presentation is lacking to say the least.

Between the chibi character models to the muddy, uninteresting battleground, this game looks similar it's straight out of the PS2 era.

At the end of the day I was pleasantly surprised by this little jewel of an SRPG, and while the poor graphics and pacing holds it back from true greatness, information technology certainly has the centre of what could be a cult classic.

Fun Tidbit – There's no perma-decease present in this title and a fifty-fifty an easy difficulty mode for those who just desire to enjoy the story!

Review copy of game provided by publisher.

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Source: https://ztgd.com/tears-to-tiara-ii-heir-of-the-overlord-ps3-review/

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